![witcher 3 family matters witcher 3 family matters](https://i.ytimg.com/vi/5gw94O-FZNA/maxresdefault.jpg)
Just be sure not to travel past the dead dog until you mixed your blade oil. Continue to move forward, killing three more wolves and searching them for the items you need. The fool's parsley and wolfsbane can be found along the riverbed.
![witcher 3 family matters witcher 3 family matters](https://i.ytimg.com/vi/0p2lIY8H5e0/maxresdefault.jpg)
Locate and find the following four items in order to mix the correct oil.īoth dog tallow and wolf's liver can be found on the corpses of the wolves that you killed. This will help you defeat The Wolf King that Gretka spoke about earlier. You'll discover that a lycanthrope caused this mess, and must mix some blade oil that Vesemir taught you to brew. Continue to move forward until you reach a boat that's seen better days, and a body that is less than complete. Defeat an additional five wolves ripping up a crow’s corpse. Kill the wolves to save her.įollow Gretka until you must protect Gretka from the wolves. You'll eventually spot three wolves circling a tree with a terrified girl on a high branch. Move forward to follow the riverbed and find help. Main Quest: Ciri's Story: The King of the Wolves When you climb the ladder you'll end up in the gardens with the Baron. Defeat the water hag, then look for a slope, following it to the well and ladder. Your primary goal is to climb up through the old well to enter the castle, but first you need to find a light above. Find the cave that leads under Crow's Perch by driving under water, then swimming southeast, then south, finally surfacing in a cave.Įxplore the cave and find a way into the castle by finding dry ground and hopping over some rocks. You'll need to explore the area where the boy's body was found, then head into the ditch and find an opening a few steps to the southeast. Whistle for Roach and then ride down the rickety bridge, heading west and following the trail to a grassy high ground to the northwest of Crow's Perch.
#WITCHER 3 FAMILY MATTERS HOW TO#
He will request payment for information on how to get into the castle, and your options are as follows. Since you just had to pick a fight back at the Inn at the Crossroads, search the village to find another way into the castle, which means you need to locate and talk to the old man,who is too weak to move. Choose the conversation options that best suit you, concluding the quest when your chat is over. If you fought the men, they will not allow you in and you'll need to find another way (Forceful).įollow the sergeant and talk to him about his desertion, as well as how his men are finding the war.If you were insulting but not violent, they make you pay 15 Crowns to be let in (Peaceful).If you bought them drinks, they will allow you in with no fuss (Peaceful).Below you will see the three conversation options, as well as which path applies to you later in the quest. Either way, be sure to choose positive conversation options during this interaction for the best outcome. How you interacted with them in the during The Nilfgaardian connection will impact your experience here. Head to the main gate where you'll encounter some of the Baron's men, whom you must get past in order to find the Baron. Head east until you find a large brick gate, pushing it open and riding up the hill. Go to the Baron's castle and locate the wooden fortification at Crow's Perch, crossing the bridge and moving into the village beyond the walls. Be sure to read all four of them, completing the quest. Use this candle holder to reveal a secret compartment that contains the ledgers you're looking for.
#WITCHER 3 FAMILY MATTERS SKIN#
Here you will find a key, and behind the bear skin will be a trapdoor that leads to a cellar.Īctivate your Witcher Senses and move beyond the poster offering a reward for return of the Baron's daughter, into an adjacent room where a mounted candle holder can be found between two cellar rooms. Make sure to loot Hendrik's clothing, with special attention being paid to his boot. When you arrive you will need to search Hendrik's hut using your Witcher Senses. Head to a cabin to the southwest of the survivor to find the agent called Hendrik. When you arrive in Heatherton, save a man from three wild dogs, then talk to the survivor and learn what happened in the village. When you're done talking, look for Hendrik in the village of Heatherton by exiting the Inn at the Crossroads and following the road east. Buy them a drink, an action that is likely to pay off down the road.įinish talking to the innkeep about Hendrik, a conversation that is more pleasant if you chose not to fight the soldiers.Insult them, but keep your sword sheathed and avoid combat.Tell them to back off or die, which will result in a fight, as you might imagine.